A reference library and article for using AI Natural Language on HoloLens. The library was implemented using LUIS and supports tight integration with any Unity scene. It makes natural language tasks easy, like “Make the cube green” or “Raise the sphere 10 centimeters”. It was developed by Jared with input and from customers Object Theory and Valorem. (Article, Source)
Natural Language for Simulations
An article on why Natural Language Understanding matters for Mixed Reality.